![]() The deck was pure Tempo Juice, which allowed you to easily deal with anything the opponent presented while keeping your threats. ![]() With cards that allowed you to draw and discard both blue and red, the deck always had a handful of spells that would trigger the return of any phoenixes your opponent had previously been able to deal with. This deck was everything an Aggro dreamed of, as it was permeated with consistency and never went into what I call “The Open Coca-Cola Mode”, which is when the deck's gas runs out. Modus operandi was to find a way to put the Phoenix in the graveyard with some card, like Chart a Course, and keep casting spells over and over, to finally return all the phoenixes in the graveyard to the battlefield with Haste. I must say, both for me and for most players who used it, this deck is considered one of the most exciting. This creature created a whole new and popular deck around itself, both in Standard and Historic, where I used it, as well as in Modern. ![]() The phoenix emerged a few years ago in Guilds of Ravnica, and is characterized by its ability to respawn from the graveyard at the beginning of your combat phase if you've played three or more instants and sorceries previously that turn. The heart of this deck lies in the pair Arclight Phoenix and Demilich.
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